RF Online Next — Faction Guide
Bellato, Cora, or Accretia? Here's the honest difference — and why this is the one choice you can't take back.
Updated: 21 June 2026
First, the rule that matters most
Your faction is permanent. Unlike your Biosuit — which you can switch freely — you live with your faction for the life of the character. The three factions are designed to be balanced, so there is no single "best" one.
That means the real deciding factor isn't stats. It's people. If your friends already play, join their faction. Faction war (the heart of RF Online's endgame) is a team sport, and a coordinated group matters far more than any roster difference.
Bellato Union
The tech-and-mech faction. Bellato leans into gadgets, engineering, and piloted heavy weapons — the natural home if you answered "tech, gadgets & mechs" in the Finder. Choose Bellato if you like the fantasy of out-building your enemy.
Holy Alliance of Cora
The magic-and-summon faction. Cora leans into mystique, casters, and summoned power — the home for players who answered "magic, mystique & summons." Choose Cora if you want the most distinct, spellcaster-flavored identity of the three.
Accretian Empire
The cold-machine faction. Accretia is raw mechanical power with no frills — the pick for players who answered "cold machine power." Choose Accretia if you want the most no-nonsense, machine-first feel.
Still unsure?
Run the Starter Finder. It reads your playstyle and the fantasy that pulls you in, then points you toward the faction that fits — while reminding you to follow your friends if they're already playing.
Faction names are confirmed. Deeper per-faction mechanics pages are coming as the launch meta settles.